Build on your own machine.

Download it once and it runs on your own machine: simulators, your editor and local agents. Your account and billing stay in the cloud.

Detected your system

macOS

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Apple Silicon build. It opens FlutterGo and starts the local engine for you, so there is no separate service to install.

Download for macOS

macOS 12 or newer. On first launch, open System Settings → Privacy and Security → Open Anyway if macOS blocks the app.

Windows

Checking…

Windows 10 and 11 build. It opens FlutterGo and starts the local engine for you, so there is no separate service to install.

Download for Windows

64-bit Windows 10 or newer. Allow the installer if SmartScreen prompts on first run.

After you install

  1. Open the installer and move FlutterGo into your applications.
  2. Launch it. The window opens and the local engine starts on its own.
  3. Sign in, then switch to Local mode for simulators and on-device builds.

What runs where

On your machine
Builds, simulators, your editor and local agents.
In the cloud
Your account, billing and published projects.
Never stored
Your GitHub keys. The app pairs before it runs anything.

No install required

Start in the browser. Move down later.

The desktop app is for simulators, your editor and local agents. Everything else runs in the browser, and a project follows you between the two.